For this stage, I focused on creating breakdowns and polishing the animations I created last week for our Interactable Character, the Old Man. I then reimported the referenced rig to the updated version from my team's 3D artists. I also put the Old Man character's idle animation into the character's blueprint.
Subscribe to:
Post Comments (Atom)
Soliloquy of Stars: Final Sprint
Well, we've made it to the end folks. This sprint was a rollercoaster of emotions, it literally felt like this: We start this sprint of...
-
This week, I worked on implementing block out animations for the old man since, this week, I received a rig for him. Following the ani...
-
For this stage I focused on polishing animations using some of the feedback given during the last stage. For example, I fixed the timi...



No comments:
Post a Comment