Monday, September 8, 2025

Modular Environment Part 2

 Refinement Stage


Adding Booleans Cuts To Our Shapes



Creating An Emissive Material



Simple Rotation Blueprint



Level Blueprints



 Setting Character Movement



Setting Up Lighting And Atmosphere


True Fullscreen Screen Shots






No comments:

Post a Comment

Interactive Experience - "F" Stage

            As an animator, for this stage of the project, I had less involvement in the blockouts for the level. However, I was still able ...