I decided to rig the Archer character. I first added a skeleton, then did some skin weight painting, and finally added the FK rig curves to the geometry. Once I understood the process it was a simple task, but it was tedious to place all the controllers.
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Soliloquy of Stars: Final Sprint
Well, we've made it to the end folks. This sprint was a rollercoaster of emotions, it literally felt like this: We start this sprint of...
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This week, I worked on implementing block out animations for the old man since, this week, I received a rig for him. Following the ani...
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At the beginning of this sprint, the other leads and I met to discuss down-scoping our project. Originally, our environment was five islands...




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