Monday, September 22, 2025

Basic Rigging

 I decided to rig the Archer character. I first added a skeleton, then did some skin weight painting, and finally added the FK rig curves to the geometry. Once I understood the process it was a simple task, but it was tedious to place all the controllers. 


Skeleton


Skinning/Weight Painting


Rigging


Directory



No comments:

Post a Comment

Soliloquy of Stars: Sprint 2 Delivery

This sprint was the sprint of problems for me.  For this sprint, I worked with Kate, Emily, Jules, and Cheryl in the mocap stage to try and ...