Common Art First Post
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Modular Environment Part 2
Refinement Stage Adding Booleans Cuts To Our Shapes Creating An Emissive Material Simple Rotation Blueprint Level Blueprints Setting Chara...

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This was my first time using Zbrush! It took a second to figure out the controls, but overall I liked the program. Progress Shots...
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This week we were tasked with creating basic character silhouettes for our chosen theme worlds. I was responsible for creating silhouettes ...
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Stage01 Blockout Phase Mannequin Import Building Proxy Objects Creating Materials Creating Prefabs with Unreal Blueprints Beveling Final Sho...
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